Track record

Every projection, graded after the games against the real box scores (and, when available, DraftKings' exact contest points). Wins and misses, nothing hidden.

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Season to date

Average miss (MAE, in DraftKings points) for DFS-relevant players each week. Lower is better; r is the correlation between projection and result.

Which projection was closest?

Every projection source scored on the same players. sim = the Monte Carlo game simulation, baseline = a simpler recent-form model. Give it several weeks before trusting the ranking — one Sunday is noisy.

Every player

Proj = projection at kickoff. PIT = where the actual score landed inside the simulated range (0.5 = right on the median; near 0 or 1 = a bust or boom the sim thought unlikely). Own = real ownership when a contest file was imported.

Owner view

Lineup scoreboard

Every lineup recorded before kickoff — the Sunday task's cash + GPP lineups and your own builder exports — scored with actual points. sim = where the actual landed in the lineup's simulated distribution; field = share of real contest entries it would have beaten (needs a standings file in data/ownership/).

Lineup record — season to date

Contest Flashback

Every real entry from the standings export is scored in the same simulated worlds as our lineups: "how much would these lineups make on average against these opponents". Consensus view puts every player on the market projection and judges construction alone; model view uses our projections. The field's own expected ROI is about −15% (the rake). One week proves nothing.

News agents — did the notes help?

Per-game news readers file sourced role/injury notes Saturday evening and Sunday morning; the lineup task applies the confident ones. helped = the adjusted projection was closer to the actual than the sim's.

Upset picks vs the market

The agents' win probability for every game next to the spread-implied market probability, scored by Brier (lower is better).